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 VRA Sprint Cars - Format 

An evening of sprint car racing at Ventura Raceway consists of four heat races, one (or more) B-mains, and the A-main (or “Feature” race).

Heat Races:
The four heat races are ten laps each. The top four finishers in each heat race are qualified for and advance directly to the A-main. The non-qualifiers run in the B-main or “last chance” race.

Ventura Raceway does not run qualifying (or “time trials”) for its sprint car division. Heat races are lined up by drawing numbered pills. The lowest pill drawn starts on the pole (first row inside) of heat race one, the next lowest pill starts on the pole of heat race two, etc. The positions are filled from inside to outside, front to back. Therefore, the four lowest pills drawn start on the pole in the four heat races, the next four lowest pills start on the outside of row one, next four lowest pills inside row two, etc. There is one exception: rookies start at the back of the heat races unless they have been classified as a “rookie contender”. Rookie contenders are positioned like non-rookies. A rookie contender is a rookie of the year candidate that has reached a level of expertise determined by the track officials.

Transfer points are awarded in the heat races and are used to line up the cars in the A-main. Transfer points are determined by the order of finish and the number of positions gained in the heat race. First place earns fifty points for position and each position thereafter is decremented by 5 points (50, 45, 40, 35, ………). One point is awarded for each position gained in the heat. For example, a car starting on the pole and finishing first is awarded 50 transfer points (50 position points + 0 “passing” points). A car starting in tenth and finishing second earns 53 transfer points (45 position points + 8 “passing” points).

B-Main:
Cars that didn’t qualify for the A-main by finishing in the top four of their heat race get another chance to make it to the A-main by racing in a 12 lap B-main. Cars in the B-main start “straight-up”. In other words, the cars line up by the number of transfer points earned in the heat race, highest to lowest. The person with the most points (that didn’t qualify for the A-main) starts on the pole, second highest starts outside row one, etc. Rookies get the spots they earned with their heat race transfer points. The top four finishers in the B-main qualify for the A-main and start at the rear of that race.

If there are 36 or more sprint cars for the evening, the non-qualifiers will be split into two 10 lap B-mains, with the top two cars in each B-main advancing to the A-main.

A-Main:
The A-main consists of 20 cars (the first four finishers of the four heat races plus the first four finishers in the B-main) for a barn-burning 30 laps. The A-main is lined up by transfer points earned in the heat races. However, there is an  “inversion”, or reversal of order of the cars with the highest number of transfer points. After the heat races, the winner of the previous week’s A-main draws a pill to see how deep the inversion will be. The pill can be a 4, 6, or 8. If the inversion is four, the four cars with the most heat race points start at the front of the A-main, but start in reverse order. That is, the car with the most points starts in position four (outside row two), second highest points starts inside row two, etc. The inversion is outside to inside, back to front. The higher the pill drawn, the greater the number of cars that are inverted at the front.

Other Notes:
No cone is used on re-starts.

Lapped cars retain their spot within the lead cars on re-starts

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